![]() ![]() I liked the first mood of the place and I tried to create my own scenario. I have seen the photographs of this beautiful and cozy small house in multiple places over the internet, but I didn’t want to Photo-Copy the project in terms of modeling and details. This project was inspired by the Plaster Fun House project, the work of Sans-arc Studio. Now let's dig into the making-of article! Ciro Sannino for the amazing 5SRW Course that helped me a lot when I first started, Rami Shraim for his amazing support and knowledge, Nikos Nikolopoulos the founder Of Creative Lighting for the amazing courses and live support. So I want to thank Rebusfarm Team for this opportunity, and I want to thank Vasilis Koutlis, the founder of VWArtclub, who helped me a lot during the journey of learning and never stopped helping me until this day. Now, after 6 years of practicing and taking courses, with the help of amazing people in the 3D ArchViz community, I am happy with the level I have achieved. I jumped back and forth from my comfort zone, and never settled in one area, but also it left me with no specialty and I think it threw me towards being a 3d generalist. To be honest, I had way more fun doing this type of work and it was a major reason for my improvement. As I developed my 3D rendering skills, I started shifting my interest from architecture and interior design visualization to more cinematic / movie-like scenes. I always look forward to the best artists worldwide and I find this process really helpful as I love criticism and the thrill of developing myself to be among the best artists in the world, hopefully someday. It was actually started as a humble journey with some basic knowledge of 3DS Max and V-Ray. I started my journey in 2012 in college during my studies in interior design and as the years were passing by, my interest in 3D was developing step by step. Hello everyone, my name is Qusay Abubaker, a Palestinian 3D artist & Interior designer. 3D artist, Qusay Abubaker, kindly accepted to give us a behind-the-scenes making-of article reciting not only the creative process but also a short part of his story. Be ambitious in applying your goals but mainly try to learn how to be patient. We can always learn something through the 3D training process. Experimenting during our free time is essential, while it does not matter if we succeed or fail. ![]()
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